TYPE: SP
TITLE:
-----------
WRITER:
----------
LENGTH: 108
pages
DATE:
----------
ANALYST: Scott
Parisien
Logline: A reality game show on a deserted island
turns deadly when the cast members start to die off one by one by what they are
lead to believe is a killer virus.
Brief: This is a campy horror thriller set in
an isolated location, with plenty of conflicting characters and creative
situations. Although the script
started out with a great visual kick to suck us into this created world, it
quickly borderlines on satire and disbelief. The premise is a strong one, and the
script could be great, if given the right treatment in its chosen
genre.
OVERALL:
This is a script with great potential. The basics are there as the plot has
definite strong points and the characters are interesting to us, but the main
issue I had was that I didn't know it was a horror/thriller until almost half
way through the script. I think
tone is the most important starting point here as it needs to be established off
the bat. Of course, GREED is the
underlying theme, and Reena states on the last page that people won't do
anything for money, but it's the tone that will keep your story grounded to your
theme. It starts off as an
interesting drama with a glimpse of mystery, but once the bodies start to pile
up and get more graphic as they drop, I find myself in a darker world than I was
prepared to embark upon after the first ten
pages.
As the
script turned into its horror edge, the excitement and pacing really picked up,
but until then it was mainly dialogue driven, which in this type of genre,
doesn't play well. The main heroin
of Reena is a fitting choice, and is strong and should remain as the driver of
your script. But if she does, she
needs to be driving most of this action, instead of the action mainly driving
her.
I will
point out specific areas where I see improvement making the script stronger and
better paced. Feel free to
disagree, but I will make note of my thoughts and suggestions as I
go.
CHARACTERS:
This is
a script with many characters and they are all introduced in the same way at the
same time, so it makes it hard to really know who is who. But you do a great job of giving each
one a distinct personality and way of speaking and acting that it is easy to
quickly know these people and what drives them, once the location and goal is
clear. Basically it's Survivor with
a new edge. Familiar to everyone,
and everyone has fantasies of different ways Survivor could go.
Reena
is our lead hero and rightly so.
But as I said above, as we get to know her and see what is happening, the
action drives her and she mainly reacts.
It is not until the latter part of the script that she actually becomes
the one to drive the action and take control. Almost too
late.
Matt is
a great "bad guy" who turns out to not be that bad of a guy. He is well drawn and we get a sense of
misdirection off the bat with this character and it works quite well. Patsy in the end, but he makes us look
twice.
The
other characters are a mish mash of personalities and they clash well and add
color. As for Amy, I didn't really
get a grasp of her character except that she was a bit of a bitch, so when she
was revealed as the killer and mastermind, it didn't have the push and effect it
should, because we barely knew her.
Perhaps you can make her more apparent in the early scenes and second
act. The one scene I do remember is
her upset when Morgan died. Great
misdirection as well, and she would have killed her anyway, and it gives her
heart as well. But other than that
I don't recall her. On these types
of reality shows there is always a member who stands out, who has real morals
and ethics that won't be swayed, something that draws us all to them, even
though we know they will most likely stab their new best friend in the
back. Think of Richard in Surivor
1, or Johnny "I lied about my gramma dying" in Survivor 6. Or octor Will in Big Brother. Characters that stick out and make an
impression. I know you hit all the
different areas with Doc and Dag and Peter, and thay all do their job, as they
will die sooner rather than later, but we need to remember and have some kind of
feeling about Amy if she will be the one behind the
horror.
The
relationship between Ed and Reena is great and keeps her grounded and gives her
stakes, and it's a great section of the script. Some of their conversations are a little
on the nose and tend to be talky, but a quick trim down will really fill those
scenes with feeling and emotion on both sides and really fuel them to stand out
even more.
Manley
the bad tv producer. It's nice how
you paint him as the bad guy, great misdirection again, and when we think he's
come to finish his job, he gets finished
himself.
STRUCTURE:
This is
one section that needs some work.
As for format, it's great, you hit the points well, and you know what
you're doing. You set it up quite
visually and the opening pages flow, the nice reveal that we are in a reality
show, nice misdirection, and the hook and initial plot point putting Reena into
the show. All good. But at this point we don't know it's a
slasher-type, dead body story. So
when it changes it confuses and doesn't sit right. This can be easily fixed by setting up
more moments of tension and darkness in the initial act of the script. Yes we see Manley is a bad guy and a
dark knight behind the scenes, but it may be nice to set forth a little more
mystery, some sickness, darkness, scares to get us into the correct tone of the
latter part of the script.
As for
your midpoint, I feel it needs to be the moment when they are quarantined. As of now you have that happening after
page 70. It shifts direction too
late. If you trim down the second
act hijinks a bit and take a look at your dialogue and trim what doesn't really
need to be said, you can move this back to about the 55 region and give yourself
that much more to work with once quarantined. I think this moment is when the real
tension and conflict and horror starts.
There is so much here to play with and you just need to dig deep and
think of all the wonderful gags and scares you can throw as us to really get us
invested into this story and Reena's life.
This will also give you more time to reveal the character of our cast
that are still alive. I think
Peter's journey and story line may be one of the most interesting - the
Japanese treasure. You should play
that up, make it look like Peter is the bad guy, always sneaking off, skulking
around, so when we see he has found a treasure, it makes sense to us as to
why.
Horror/thrillers are all about misdirection, the mystery,
the edge of our seat aspect. And I
have to say while you do a great job on the misdirection, you could easily add a
bunch more mystery to it. Think of
LOST and how they make us want to know more, try to figure it out, keep us
guessing. The one thing I was
missing as I read it, was the edge of my seat aspect. And I think it may have been because I
was not invested enough in the characters.
In these types of scripts, there are always a couple characters you get
upset about when they die, but I was lacking that here. And it may be because I never really got
to know them enough. So some more
character development and windows into who these people are would be a great
tool in drawing us in deeper.
STAKES:
The
stakes of your story are set form the beginning. 5 million bucks to the one who lasts the
longest. The cream, as you
say. This is obviously going to
make for some good drama, as on real television. Now when it comes to the "real"
character stakes, there lives are then at risk. Great stakes, they need to find out what
is going on, who is doing it, who will die next, how they will survive, all of
that.
As
Reena is our hero, it may do well to raise her stakes even more. With Ed back off the island, and her not
really bonding or attaching with anyone there, it doesn't really have her moving
through any stakes. Maybe she can
get close to someone more, like Morgan, take some pages from the talky scenes of
Reena and Ed or of Manley and Marylin and put in some real muscle, some meat
into a personal stakes character for Reena. So when she does lose her it hits
harder. Of course, once Ed is on
the island her stakes hit the roof as she needs to save him, etc. Maybe he can come to the island
sooner. Maybe he sneaks onto a
cargo drop or something and gets his way there himself. This gives Reena more stakes while in
the juicy part of the script.
In this
type of a script you need the hero's stakes to rise higher and higher and build
and build until the climax. Dead
bodies piling up isn't enough here, and we never really feel Reena is in
personal danger, or emotional danger, until the
end.
CONFLICT:
Conflict is something that should always be in every
scene. You do a great job of
putting it in every scene and every situation. You have people at odds and even when
they're not the conflict is more than apparent in different areas of the
scenes.
BELIEVABILITY:
This is
the area where I think you lost me.
The island survival game show is easy enough to grasp. I think what stopped me in my tracks was
the fact that not only one, but two people who made the final cut, but only as
alternates, also got hired as the camera people for the show? It seemed a little too
coincidental. One, okay, but
two? Maybe Matt can just be an
employee for Manley, someone he trusts.
Not an alternate ready for the show, but someone who he decides to throw
in. Because you can only do the
coincidental thing once in a script for it to be pulled off.
I also
felt that after one death, this show would be completely shut down. Police needed in, etc. It seemed far fetched that it would
continue on, even after three dead bodies.
Making it a quarantine was the touch that brought me back and made sense
as to why they all had to stay, and that is another reason I suggested it be
brought up earlier in the script.
DIALOGUE:
Your dialogue is
strong for the most part. But there
are some scenes where everyone in it just talks to talk. A good exercise I recommend is to think
about the scene and the point that needs to be made, because every scene needs
that point. Then think of exactly
what you need your characters to say.
Then think of interesting ways to have them "not" say it. This is a great way to avoid subtext,
make the dialogue more interesting, and only say what needs to be said. As you read back your dialogue, think,
"Okay, would I say that to my friend/wife/etc in that manner or need to say
those words?"
I am
not saying your dialogue is bad, because it isn't, it works and is smooth in
parts, but look again at the Renna/Ed scenes and the Manley/Marylin scenes to
see if you get what I am pointing at.
Too on the nose - when someone says exactly what they're thnking -
and that doesn-t tend to be what people actually
say.
A script
like this, in this genre, needs to viually driven. You can do much visually, rather than by
dialogue and it can paint a wonderful intense
picture.
BUDGET:
Mid
level. Significant animal/CGI work,
exotic location, numerous cast and special/make-up effects, as well as aerial
work.
FINAL
COMMENTS:
SOME
PAGE MISTAKES TO LOOK AT:
Pg 10 -
...drift wood to make a for Doc's leg word
missing
Pg
15 - MARGO dialogue is in the middle of someone
else's
Pg
18 - Manley has a dialogue sitting inside his own in a
cont's
Pg 30 - PETER Now where we are -- check wording location
Pg
32 - ... kaws clamped on large bird (add an
a)
Pg
34 - Then let the viewers can choose between us -
wording
Pg
38 - One of Matt-s dialogue - look, you owe me! - Add
Capital L / Also confusing as Matt speaks, then matt speaks, unsure who is
supposed to be speaking what as the names are
incorrect
Pg
40 - A copuple of instances where there is no space after a period ending a
sentence / Also Reena says - know what I ream about? - missing
the d
Pg 44
- ... advances to grab then the outstretched... -
wording
Pg 63 - Even if your'er not the last man...
Pg
72 - I Can't trust these people.
Lose the Cap C
Pg
98 - ED's dialogue is in an action
line
Pg 101 - ... he's changed it a around some...
Pg 102 - She has once conscious thought...
Pg
103 - You have reena climbing to safety with Ed, than she appears to see
Amy stomp out the fuse, then we see her again escaped and up top with Ed. Check that
out
Thank
you for the chance to read your script, and I would be happy to go over
anything, answer any questions and read a second draft of this. I feel at this stage, the script sits as
a first draft, due to the page mistakes and tweaking it would need to continue
on.
Again,
if anything I have noted is something you disagree with, it is your script and
you need to trust your gut. This is
just my reaction, and my suggestions to possibly make the script
better.
TYPE:
SP
TITLE:
---------
WRITER:
----------
LENGTH: 96
pages
DATE:
----------
ANALYST: Scott
Parisien
Logline: On the night of a vicious storm, a
young, misunderstood town drunk must find the hero deep within himself after a
madman sets out on a murderous rampage as penance for the townspeople causing
the suicide of his disgraced father.
Brief: This
limited location suspense thriller keeps the adrenaline pumping from the get
go. The tone is nice and dark and
the suspense hits you hard from around every corner. This is definitely a script that with
the right tweaks and attention to details will be a project worth scooping
up.
OVERALL:
From
page one, the talent of the writing is evident. The pages flow and when I got to the end
of page one; I couldn't believe how quickly it moved and how much happened. The descriptions of the characters and
what is happening around them is bang on.
As soon as time moves on and Richard shoots his mother, the intensity and
tension is strong and moves us along at a break neck speed. The read was fast and there wasn't
really anything that slowed me down or took me out of the
script.
The
only thing that kind of pulled at me in the wrong way was that the script almost
felt like one long act, rather than having concrete act breaks that sent me into
the next section. I found, I guess,
that I never really had a chance to catch my breath and really get into Willie's
journey, as there was so much going on around him and at such a speed that I
couldn't get into his inner journey.
It would have been much better to get a real sense of this kid and what
he feels inside, rather than just what decisions he makes as he takes the steps
ahead of him.
CHARACTERS:
This is
where the script could use some help.
The characters are all drawn quite well, and the background and secondary
characters are all colorful and strong and interesting enough, but when it comes
to settling down on whose journey this is, there is a little bit of a gray area
that interrupts the flow.
To me,
I know Willie is supposed to be the protagonist, our hero that we care about and
pull for. He starts off as a good
kid we smile with and like, and then when we meet him again he is a drunk, his
life is flushing away, and he is obviously screwed up because of losing his
father. He is likeable and we wish
he was going along a different path.
But then what happens is Mike tends to take over as our hero when the
storm hits and all hell breaks loose.
I started to be pulled between the two characters, as to which one I
wanted to really succeed, whose journey I was following, and who was going to be
the one to save the day. Of course,
after Mike got shot and was immobile, it was apparent that Willie would again
take center circle. Which he did
and he rose above his self-image and became the man everyone needed him to be,
which was great. But there is a
problem because of Mike taking over the story. You may want to pull Mike back a bit and
concentrate more on Willie and how he tries to push the responsibility onto
Mike, or doesn't like the fact that everyone always counts on Mike, something in
that route of things. Perhaps while
Willie is stuck in the bank and nobody trusts him, he can lose it and freak out
on everyone, pissed off at how they all think he's nothing, and then he storms
off. Maybe he can find Mike after
he is shot, be the one who helps drag Mike to the school, becoming the one who
finally is the dominant and strong one in the sibling relationship. Either way, it should be pulled back to
Willie when it starts to lean on Mike as our strong
hero.
The
children are drawn wonderfully and they react as children would. Helena is a strong character and her
vulnerability shows well. The
"almost kiss" between Mike and Helena, and the idea that they have something
going on works well and is a nice touch, as it makes us see Mike in a different
light than the Mr. Perfect that everyone else sees him as. And the fact that Willie sees this is a
strong beat as well.
STRUCTURE:
As I
mentioned in the beginning, the one problem with the read was that there was no
definite act breaks. At the
beginning, after the attempted rescue of the kids in the boat, the moment where
Willie finds Mike at the dock the morning after could be more pronounced. I didn't "get it" that the Dad never
came back in and died, until later.
That may be what you were trying to do, but for me it was a bit
anti-climactic that we weren't old the dad died trying to find them, or even if
it is alluded to in a better way.
The
pace kicks in after the Richard/Mom scene, and it's a clear inciting
incident. I did find it difficult
to feel where the initial act break is.
It seemed to be when Richard first shoots the townspeople and the
Sheriff, but this happens on page 30, and in a short 96 page script, it happens
too late. Perhaps if the initial
back-story sailing scene was shortened a few pages, this event could hit at
around page 26 and 27. The second
act flies along and is quite strong, but again, the midpoint turn seems to be
Mike getting shot, unless I am wrong, but that seems to be the logical point
where things change significantly.
Again, this happens on page 50, too close to the initial act break. And the turning point into the third act
is the most apparent as it follows Willie's inner journey of what he has to do,
the man he truly is inside, and how he can be the one to redeem himself for what
he and Richard did to his dad years before. But being that it happens on page 83,
only thirteen pages fill the final
act.
This
story is strong and has such potential for so much more, and deeper, character
development. And if the structure
fits closer to the development and arcs of the characters, the page length could
move about 5-10 pages, and really open it up. By adding more scenes of character
revealing moments and relationship building, it would bring this story to a
stronger arc and point than just a shotgun blasting thriller. It has enough to pull itself through,
but it could become truly great if it goes deeper that what is currently on the
surface.
STAKES:
The
stakes are great in this script.
The lives of everyone are at risk and the relationships are on edge and
crisis always pull us together, ends differences and solves unspoken
problems. Richard with a shotgun
planning on shooting anyone who crosses his path keeps the stakes high and
constant. Willie's personal stakes
are more than apparent, but could be a little more on point. We know he has personal stakes, but he
is so torn up inside and so screwed up with things he hasn't dealt with, it
would be great if we could see some of that. But overall the stakes are strong and
high and wonderfully written.
CONFLICT:
Again,
conflict is hot and fast and on the sleeve in this script. There is not only conflict in the
physical action, but in all of the relationships. I felt nervous and on the edge the
entire time. This is good, but I
would have appreciated a chance to take a breath and release some of the tension
that has been built up inside. A
few short scenes showing the development and that change in characters would
give the reader that chance to not only breathe, but release tension and grow
towards the characters. A few nice
vulnerable moments to bring it all together, especially in
Willie.
BELIEVABILITY:
The
only point that caused a bit of unbelievability is the storm itself and the
sounds heard during it. The storm
is described as one hell of a kicker, loud and windy and pelting horizontal
rain. This works, but certain times
like when Willie hears a shotgun cocked behind him in the street, make me take
pause as I don't think in that howling wind and rain that would be heard. Even some of the conversations outside,
from people far away from each other, seem unrealistic. On the boat at the end it works as they
are shouting and still close to one another, but you may want to look at that
type of situation and see what can be
changed.
DIALOGUE:
Dialogue is the strongest point of the script and doesn't
really need any tweaking or changing.
Everyone's voice is strong and clear and is spoken well. The only portion of the dialogue to be
looked at are A COUPLE of scenes where things are a little too on the nose. Too much back-story being spoken out
loud to explain the past and the choices being
made.
1)
Richard talks to himself way too much in the reveal scene of shooting
his mother. It reads talky and
spoken-back-story and not real and visceral enough considering the reveal that
he's blown his mother's head off.
Only a few lines can be spoken, and the rest will be explained, as it is,
throughout the script, about his father's suicide and the rape and the downfall,
so it is not really needed here.
2)
The scene on the boat before the storm, between Mike and Willie, is
too on the nose. A few lines can be
taken out, leave it more to sub text and the words they don't say and it will
become a much more powerful scene.
This is a great opportunity to really show the conflict and the
differences between them, without blatantly telling us. Play with it a bit and see how it
works.
Also,
instead of Helena speaking out who she is calling and where, when she starts to
call the parents, a simple descriptive showing Melanie's number makes more
sense. Check this one
out.
BUDGET:
Low to
Mid. Limited location, but still
many buildings and movement among exterior. The storm and constant wind and rain
could cause a rise in productions costs as
well.
FINAL
COMMENTS:
Great
script, needs a little tweaking, but it has what it takes to hit production
levels. A few page notes below of
things that caught me as mistakes.
Pg 8 -
you refer to the water as the sea and the ocean in the same description. They are different things, choose
one.
Pg
21 - AS Mike and Willie... lose the AS in
caps
Pg
71 - among the FLIES, should be
files
A FEW LINES OR DESCRIPTIONS THAT MAY BE OF "ENGLISH"
TERMINOLOGY, CAUSE CONFUSION ON THIS SIDE OF THE POND, YOU MAY WANT TO LOOK AT
THESE... That doesn't sound too clever, didn't think I that drunk, sort it out,
it looks a bad one, BLASTS a windscreen (windshield?), paedo, Helena rolls up a
jumper, kids munch on crisps.....